Interaction and Product Design

Figma
Axure
Miro
FigJam
Google Workspace
Jira

If it's not one thing, it's another

My research and client feedback let me know that my new designs needed to reduce cognitive load, anticipate errors more effectively, and provide more consistency in user behavior.

I worked with product owners and other stakeholders to build and maintain consistent strategies, and to prioritize, plan, and track product initiatives and outcomes.

What do they actually want?

Internal product owners and client services reps often had a different idea of what would "sell" versus what the users really needed from each tool.

Can we build it?

To address our consistency problem, I prepared a 🔒case study on how I could create a standard design language, using common colors, icons, names and behaviors across all of our products.

An example of chips and a color palette

Solving problems and leading the way

I mentored junior designers in using Figma and Axure, helping them find solutions for limitations coming from product or development.  Based on this iterative feedback, I then recommended and implemented updates to our components and patterns in our design systems.

Establishing a workflow

I had design requests flying in from all directions, so I set up a process to accept them, created a chat channel to get more details, and prioritized all our work across our board.

It needs to do what now?

Not every project had finalized requirements, and some project managers hadn't worked in a SaaS model. Without business analysts and with an ever-evolving strategy, our team had to hit a lot of moving targets.

An example of interaction design in Figma
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